The Empire Rising

Adventure log #27
How did Thane do that?

Leaving Hoth with 3 caged wompas
Rhea suggests that they keep a close look at a dropship in orbit.  No active communication detected
Leaving the system without incident, Thane managed to shave some time on the way back to Bespin with everyone giving the wompas giving a wide berth, except the helpers, Vekis and Daro who kept them under a close eye the entire time.  Duncan watched the power levels in their cages.
Rhea gets in contact with Pollux to inform that the first part of the delivery (3 of 16) is in system and where they want their pets dropped off.  The response is in the 200 level of the city.
Thane gives Shug a call for a status update on a secure channel. 
Coming into the berth, a number of ‘rougher looking individuals’ are ready to receive the crates.  Rhea heads out with Vekis and Daro.  A large man approaches (Kavra, a big game hunter type), spends a few minutes talking about how amazing his gun Bertha is, and Rhea tries to flirt her way into getting a gun like his.  Soon enough the wompas are unloaded and our intrepid crew head to Verpine after collecting Vekis’ armour.
In a display of triumphant astrogation, Thane manages to plot a course to Verpine in excellent time.  Mid transit, alarms start going off in the cockpit.  It appears that a motivator has blown somewhere in the ship and they can’t get back to hyperspace …but Rhea detects something in near space on the sensor system but hard to pin down.  Duncan works on the scan while Daro and Vekis man the turrets.
In front of the ship is an asteroid field while behind the sensors keep bouncing around showing something mid-to large size which soon resolves itself to be a swarm of 4-6 grey painted stealth fighters that arrived attached to a hyperdrive ring that they have since left in order to attack.  Daro makes short work of one before the others can fire.  The remaining 3 get missile lock and fire.  A total of 3 missiles hit in the first salvo.  Before they can fire again Vekis manages to send another one spinning off into the black.  Despite best efforts, a wing is blown off sending Zoe into a tailspin.
Using the force, Thane helps Duncan to focus and feel an unnatural calm, and he manages to fix the hyperdrive and Thane immediately punches it and the ship enters hyperdrive – without a target in the astrogation computer.  Embracing the force, Thane realized that he has manually managed to pilot past multiple mass shadows, something that should be borderline impossible. 

They come out of hyperspace still in a tail spin, Zoe informs Thane that they have a hull breach in engineering area, it is later discovered that vekkis armour was in the area and was badly damaged

Thane is able to bring the ship under control to begin repairs, but do not know where they are, Thane makes a micro jump to try to figure out where they are, Thane uses the force to gain some in site, barley missing a sun. Thane is able to do the impossible again, and pilots them without astrogation computer.
They make it back to the Roche asteroid field and are informed Shug is away but the ship is ready

Adventure Log #26
You want us to transport what?
Still in Cloud City

Having survived the Black Sun attack in the city’s underbelly, the group returns to the hotel. Vekis thanks the group for saving his ass then hops in a Bacta Tank. While getting medical attention from the hotel’s doctor, Thane ponders how to build a light saber.

They rest, awaiting the next day’s meeting with Pollix Faselli, who is the purported contact for a Tibana gas-mining outfit. They are to meet him at the Paradise Atrium. It’s a restaurant built as a series of terraces onto the outer layer of Cloud City. Faselli is a middle-ranking member of the Ivax Syndicate, a criminal ring operating in this area – the Anoat Sector of the Outer Rim. They have a large interest in gambling and blood sports. To Vekis’ and Rhia’s knowledge, they do not seem to be connected to the Hutts in any important way.

The next day, the entire group takes an air speeder to their scheduled meeting at the Paradise Atrium. On the way, Vekis, Thane, and Duncan discuss possible ways to locate additional Jedi temples. Duncan, Thane, and Daro arrive early, finding a suitable table. They note that the serving staff are quite attractive. A half an hour later, a squat and rather homely man wearing a red sash enters the restaurant with three companions, who appear to be security escort. He sits at a table that has obviously been reserved for him.

A little later, Rhia and Vekis enter the place and notice the man with the red sash. Vekis offers Rhia a chair at Faselli’s table. She introduces herself as Kyra Siln, a trader. Pollix seems to be smitten by her. She says that she may be interested in distributing the Tibana gas that his company supplies. She also informs him of the fate of his previous buyer, Kel Prost. He seems very interested in the gossip and is pleased that the Black Sun has taken a hit. He does express concern of the Black Sun presence in the lower levels of Cloud City. Vekis mentions that he should check his sources – he may not need to worry about the Black Sun down there any more.

One of Faselli’s men, a rather large one, steps away from the table to make a call. Duncan hacks into his communications. He contacts Nogba Quush, a red Nikto. He is an operative for the Ivax Syndicate. Duncan learns that the organization doesn’t particularly like the Black Sun, as they are trying to muscle into their swoop racing territory. He also learns that half of the Black Sun’s swoop gang has been taken out in some “accident”. Duncan gets the impression that this Nikto may be the real person in charge.

Faselli, enamoured with Rhia, decides that they should be able to do business with her. He expresses concern that they will have to deal with a certain warehouse issue that they have, before this deal can get underway. Rhia asks what the problem is and offers to help. Just before he goes on to tell her, he stops himself. He thanks Rhia and takes his leave.

Duncan continues to monitor their communications. They seem to be checking into Rhia’s credentials. They also mention that Faselli almost let slip some business about a planet in the nearby Hoth system. There are reports that Imperial personel have been spotted on the icy planet.

Later that day, Pollix contacts Rhia, agreeing to sell her the Tibana gas. The Ivax Syndicate is willing to waive the usual buy-in, in exchange for a job. They own an exotic animal holding facility on the sixth planet of the Hoth system. The Empire has recently sent a scouting team to the surface – they are not sure for what purpose. He needs them to rescue the animals without attracting Imperial attention. Should they agree, they must transport sixteen Wampa creatures from their holding facility on Hoth to Bespin. Rhia says that she will consider it but needs to talk to her associates first. After some deliberation, the group agrees to do it.

As the space yacht will need another week or so to be ready, the group uses the time to get environmental gear. Duncan digs up more on the Ivax Syndicate. It seems that the organization is controlled by someone named Voras (a Hutt name).

The group decides to undertake a recon mission to Hoth. They arrive at the Hoth system and head toward the 6th planet. It is a blue planet with 3 moons and a nearby asteroid field. Thane detects a ship in orbit – it is a large drop ship with Imperial markings. He notes that this ship does not have a hyper-drive and is used to launch landing craft and personel.

Thane flies the ship down to the surface. They land next to the Ivax holding facility in the midst of a snow storm. Rhia and Daro don enviro gear and head into the storm. They are greeted by a snow-encrusted Wookiee by the name of Kaz. He takes them down a lift and inside the building. There, they meet a middle-aged woman, named Rin Alteen. She says that the Imperial detachment is several miles away. If they follow standard Imperial scouting protocol, they shouldn’t get close to the facility for another 1.5 to 2 weeks.

Rin takes them to the area where the Wampas are caged. They see several cages housing large, white, bear-like creatures. The group decides to take three of the Wampas now. Kaz expresses some misgivings about the containment field holding up. Rin reassures Rhia that they have everything under control.

They load up three cages onto a repulsor-skid. Kaz accompanies Rhia, Daro, and the cages to the ship. As soon as they get outside in the cold, the Wampas start to stir. Once they get inside the ship, they seem to calm down. Rhia hooks the cages up to a power supply to keep them fed with the cages’ built-in auto-feeders. Thane takes the ship back into space, seemingly undetected. So far, so good…

Adventure Log #25
Wait... where is my armour?

In Cloud City

Down in the lower, shady levels of Cloud City, Vekis escorts Thane and Rhia to the lift that will take them back to more respectable locales. Vekis returns to the shop where his armour is being upgraded. He learns that some Black Sun toughs had paid a visit to the shop in his absence.

Rhia and Thane meet Daro at an armour shop on the edge of the respectable zone. Daro seems to frighten and offend an employee who alerts the authorities. With sirens in the distance, the group leaves the shop. Rhia returns to the hotel. Thane gets a haircut and Daro hangs around.

At the shop, Vekis gets a bad feeling. He checks the security cameras, scanning the area outside of the shop. At the same time, Thane sees a vision of a bloodied Vekis, with the Black Sun symbol surrounding him. Thane alerts Rhia and Duncan at the hotel. He rushes off with Daro down to the shop. Rhia grabs Daro’s weapons as she and Duncan use an air speeder to head to the lower levels.

Vekis asks the shopkeeper’s daughter to come with him to the back of the shop so he can protect her and the shopkeeper. When he gets to the back, no one is there. His armour is gone. He turns back to the daughter to see the door locked behind him. He is alone in the room.

Daro and Thane get to the level of the shop. They find the streets deserted. A Twi’lek shopkeeper tells them to get off the street and scurries into his shop. They hear the booming sound of swoops in the distance, as they run toward the armour shop.

Vekis takes a defensive position with his deflector shield in the small room. The back door bursts open. Vekis and the assailants exchange grenade fire. A large Gamorean, who Vekis recognizes as a Black Sun commander, enters the room. Vekis insults the creature, who proceeds to attack him with his large axe. Vekis is heavily wounded.

Some of the Gamorean’s companions blow open the front door. Vekis fires at his opponent with his disruptor rifle, taking a chunk of his face off. Daro and Thane get to the building that houses the shop. They see a group of thugs on speeder bikes entering the building from the alley behind the shop. They lob some grenades, taking many of them out.

Rhia uses the map info given to her by Duncan, and finds a quicker route to the shop. Duncan looks for a position to use technology to aid the group.

Some of the thugs shoot at Daro. They hit him, but manage to damage one of their own speeder bikes in the process.
In the adjacent room, Vekis shoots at the Gamorean, grievously wounding him. The Gamorean strikes again at Vekis with his vibro-axe, imbedding it in his side.

In the roof of the building, Rhia finds an access tunnel into the shop. At the end of the tunnel, she sees the wounded Gamorean and targets him with her disruptor pistol. The creature, bleeding heavily, is knocked to the ground.

Duncan uses his datapad to find a local medic. Not having any luck, he runs toward the shop to aid Vekis in some way.

In the loading bay, Daro runs to Vekis, grabs a Blaster Pistol from him, and runs into the shop. He lobs a grenade into the living quarters, which creates some splatty noises in the other room. Rhia crouches at the edge of the access hatch. The enemy group in the living quarters lobs several grenades into the shop. Daro is damaged by the explosion. The impact blows the ceiling – Rhia manages to jump safely to the floor, but lands in a vulnerable position.

In the loading bay, more Black Sun members flip grenades at Vekis and Thane. This causes Vekis, already badly wounded, to black out. Duncan gets to the bay and hits Vekis with a stimpack. He stirs back to consciousness.

In the shop, Daro walks to the door and opens fire on a thug in the next room. Rhia also takes a shot and misses. One of the thugs commands the group to surrender or face certain death.

Duncan pulls the vibro-axe from Vekis’ flank and staunches the bleeding. Daro scoffs at the demand for surrender and shoots one of the thugs in the face. Rhia shoots the same guy and kills him. The last thug makes another empty threat, then makes a run for it. He takes off on a speeder bike. Thane shoots at the bike, which, after travelling a few hundred meters, explodes.

Knowing that reinforcements are likely to follow, the group quickly searches the building. The Bothan is nowhere in sight and his daughter is found dead.

They find a trap door in the floor of the shop. Vekis, frustrated that he cannot find his armour, opens the door. This sets off an explosion, damaging Thane and knocking Vekis back down. Looking down the hole, Thane sees Vekis’ smoking pile of armour and some other pulverized items. The hole appears to be an escape tunnel of some sort…

Adventure log #24
This is how the other half live.

Alana, Iko and Duru will wait with shug while the ships are repaired. The party goes to Bespin in hopes of sorting out a solid connection for spun Tibana gas.

They enter the system and as they descend into the atmosphere Thane gets a vision.
Thane feels danger and someone strong in the force here and a glimpse of a man in red being thrown from a window through clouds

Pollix Faselli The contact for the Tibana gas works out of cloud city

they land at cloud city on level 41 to track down the contact
they park at the grand Bespin hotel, and have the ship parked by droid

they put a 1000 credits down on two suites for a week they are given broaches to access rooms

the rooms split the whole floor between them with many amenities and an incredible view. They find there is no security recording them.

Daro gets some armoured clothing including a fancy suit, the local shops are used to dealing with high rollers and make the experience
easy and enjoyable

Thane downloads all the blueprints he can for this platform

in morning Thane,Reia and Vekkis goes “antiquing” as Daro goes off to find high end gear

vekkis and company go down to lower levels looking for gear, they spot a gang of ugnaughts heading towards them, and a another groop of swoop gangers behind them the party ducts down an ally and slip into a noodle shop as the gangs fight it out.

later they find Volan’s tech emporium and he goes over how to improve Vekis armour however since it will take time Vekis decides to stay until the upgrades are complete. Volan doesn’t seem to mind the company.

Thane gets an older deflector shield that has been discounted.

Duncan makes contact with tabana gas contact and gets a location and time for a meeting to get the next shipment of Gas sorted.

They then go to Karaus armoury, meeting up with Daro as Vekis heads back down to Volan shop.

Adventure log #23
This is a nice ship, I think we will keep it.

Duncan reroutes power bringing hyperdrive back up
Thane punches it (darkside fliped)

thane makes micro jumps away and has Duncan and Duro to ensure all tracking software is disabled

then debate what the group is doing

Vekkis goes and talks to Alana about the Jedi and the force she says that Vekkis has no force aura or it’s masked to her

the Shrelly the twillick engineer votes not to go back to the Hutts

Thane has Zoe connect to the capital ship and check for tracking software
as Reha checks out the other ships

Thane makes a manual hyperjump to Shug, then trains with Iko and Alana

Daro reads the captain’s journal

Reha talks to Alana about Alderran and to Vekkis about joining the party

Vekkis trains his pet and looks for leads on jedi’s and videos on them

they come out of hyper drive in the roche asteroid field and head towards a large hollowed out asteroid field in the Verpine system

Shug lets them know where to land, in the base is close to 35 to 40 ships, including several capital ships

he lets them know that the black sun, and the empire had at each other setting both back

Shug provides them with blueprints for the empires new fighter

they haggle a little, not very well. So he offer to repair the ship for a third of the spun tibana gas and happy is to buy more

Thane asks about who to talk to about upgrading his head ware and limbs

Reha looks into getting a device to mask what Vekkis looks like

and to find a dealer for Cyberwear, but it’s in Correlia

Adventure Log #22
The Real Housewives of Nal Hutta

The game begins with a Commander and pirate crew comming to check on the welfare of the ship after a disturbing report about Prost’s sanity.

As they land and unload the Galak McConnel demands answers as to what is happening. Rhia manages to bluff convincingly spinning a tale about Prost attacking the remaining crew in engineering. Being an ex military man Galak immediately takes charge and orders all his men to follow him to engineering.

At this point Thane radios the ship that they are venting atmosphere and he needs help. Glalak dispatches Shrelly a twillik engenieer to help Thane top side. The rest of the group march quickly to the doors of the hanger bay leading into the ship.

as they reach the door Rhia gives the signal, Daro shoots Galak McConnel in the shoulder doing massive damages as Rhia shoots and stuns him, and then Vekis impales him to full effect while Alana engages a lightsaber and pirouettes in the middle of the group and cuts down eight of the men surrounding her. At this point Vekis says “Lower your weapons,unless you want to share his fate” The remaining 2 pirates throw their hands up and quake with fear.

Zoe uses the medical droid to sneak to the pirate ship and cuts power to the engines, but is not used to using the medical droid and cuts a bunch of wires doing more damage then planned.

The pilot sees the carnage out the cockpit window and immediately tries to sound the alarm to the fleet. Duro, while unable to kill communication, but was able to feed real housewives of Nal Hutta over it so the alert doesn’t get through.

Alana storms the ship she is shot by a battle droid on board

Rhia runs up , but ducks for cover as Vekis engages the droid

Alana though being badly injured finishes off The droid

Darro spots the pilot is doing something in the cockpit, so he takes a shot and in a fluke punches through the window killing him as Vekis and Rhia enter.
Rhia shoots the panel he is hiding under and sets him on fire. Vekis being helpful stomps out the fire and breaks his leg at the same time.
as Thane and Shrelly repair the dome.

At this point Daro orders the 2 surrendered pirates to clean up by throwing the bodies out the air lock, they rush to obey fearing eminent death themselves.

as Thane and the other pirate head back, to the airlock they see bodies floating out the airlock freaking them both out. so they head to another airlock

as they get back on board Thane bullshits Shelly the Twllik and they races towards the bridge, The rest of the crew having moved to the bridge after cleaning out the last remaining pirates in the hanger bay arrive just in time for Rhia to field a call from the admiral demanding to know what was going on. Apparently dissatisfied with her response several capital ships begin moving in their direction. By this point Duncan has managed to get controls restored to the bridge. Thane begins spooling up the hyperdrive doing some quick calculations based on the coordinates Shug gave him.

Duncan easily hacks the interdicter field as it is using old empire software that hasn’t been upgraded since the last time he exploited it.

Thane punches the hyper drive as soon as it goes down but the engines crash. The team is quickly trying to rerout power to reroute power when we Join them for the next part of the adventure.

Adventure log #21
Man Down

When last we left our intrepid heroes…
Jade Crystal takeover in progress, no real threats in the landing bay. However the ship is moving toward battle.
One worker (Gamorean) noticed the hole in the blast screen and is curious. He has to die. The gang takes care of that. Vekis dispatches the other two (human) labourers.
Discover hominid stew in the galley
Repairs are haphazard and there’s a battle on the bridge. Caelium and Thane go in through access tunnels and Daro and Vekkis wait by the blast doors.
Slith are fighting Kal Prost, eating his force lightning (who are the bad guys here?). Thane starts dropping stun grenades to slow them all down. Kal Prost speaks in a voice like Darth Plagus. Daro and Vekkis throw their grenades in to make it happier. The snakes take down Kal Prost/Darth Plagus.
Vekkis takes out the control console, transferring control to the engineering panels. Duncan takes the helm from there.
The Slith eat Kal Prost and start fighting our heroes
Caelium gets eaten by the snakes while Vekkis and Thane try to get them dead. Daro keeps shooting the Snakes to little avail. Eventually Caelium and all the snakes are dead.
Repairs to the huge ship start.

Adventure log #20
Thane... you have some explaining to do.

Your text to link here…

party docks with damaged YT

Duncan disables there communications
Vekkis has an idea about stirring the pot in the black sun civil war by using the captured yt to atack an enemy capital ship

the ai tells Thane it can help with Vekkis’s plan, and maybe with the YT and capturing the Yaught

Daro, Vekkis, Alana go to the airlock and begin cutting it open

thane gets plan from ai to modify the medical droid so it can hack the yt
as Daro threatens them to open the door

Thane is able to modify the droid and sends it to open the door and keeps duncan from seeing what he did
Daro tosses in a stun grenade hitting two disoriating them
Thane tosses a grenade but misses and it flies back towards Vekkis but Thane throws himself on it to take the stun blast
vekkis shoots and kills the guy at the end of the hall
they party hears a bang and cursing from the back of the ship
they other two guys try to hit Daro with clubs, it doesn’t go well but the do trip him

Caelium and Daro head to the cockpit on route Caelium spots a sensor but before it triggers it loses power, as they approach the door the sees a turret but it is powerless to be safe Daro cuts the wires to it
and calls duncan to help open the door.
Duncan discovers that a lot of systems are turning off, including life support, but only in the cockpit

Vekkis and Thane go to engineering – Thane opens a panel and kills the lights in engineering as Vekkis creeps up on a large man working on a panel puts a gun to his head and pulls the trigger griviusly wounding but not killing, thane runs up and finishes the job by killing him
The man Vekkis and thane killed was well dressed and had a credit stick 10,000credits and a data pad,

Thane gives Vekkis a credit stick and the data pad to give to Duncan.

Daro questions the group about why the internal defenses were dead and thane admits he had help from the AI Zoe

The group accepts that AI and works on a plan

they move all the cargo from the old ship to theirs
Caelium gets the codes from the pilot

Duro and Iko will stay with the ship, the rest will capture the Jade Crystal
party tracks down schematics for the ship
they are going to pretend to be a captured ship and make for the bridge to get Cal Porst

They fly towards the Jade, they are hailed and asked for codes they intimidate the pilot and get the codes and move in to land
They will use the dead guy as a distraction as they go for a tremanl and have daro shoot the guy in the tower
Tans Burchy the pilot says he will help them if he can escape
Ferch the Gamorana ground crew looks confused but doesn’t stop them
Daro snipes the guy in the tower, one of the human laborers+ spots a hole in the window but nothing else seems amiss

You're working for who?! more thing to do first...
On Nar Shadaa

On the ship, Duncan seems to be unable to root out the AI that has infiltrated the ship and its droids. Thane attempts to communicate with it. It does not appear to be hostile, but is curious, and somewhat skeptical, as to the choices made with regard to the ship’s upgrades.

Iko seems to be keeping to himself, perhaps traumatized by recent events.

Vekis and Duncan look into fencing some of their goods. Duncan tracks down a buyer and negotiates what he thinks is a sweet price for the goods – they pack up the goods for delivery. Thane flies the ship to the warehouse, where the exchange is to be made. The warehouse sports the logo of Starlight Transport. Thane lands the ship on one of the many loading docks. Duncan meets his contact, Ree Salan, on the deck. She has several droids unload the goods from the ship. The agreed upon sum, a total of 73000 credits, is given to the group in hard currency. Luckily, Vekis is there to haul it onto the ship. The transaction complete, the ship takes off.

In the neighbourhoods of Nar Shadaa, Daro, Caelium, Alanna, and Duru follow the Black Sun agent, Markus, to an air speeder. They get inside and notice that it’s windows have been darkened. They travel for close to an hour. The door opens to a view of a large palatial looking facility. It’s difficult to tell if it is above or below ground. It seems to be undergoing some major upgrades. Markus leads the group inside a room.

A swath of aromas – food, spice and various bodily odours – greets them as they enter an antechamber. They are led down a long opulent hallway. It opens into a large, open room. Slaves seems to be at work. On a raised dais, sits a large slug-like creature – surely Virgo the Hutt. He is attended by various hangers-on. Daro notices that all of the exits from this room are equipped with heavy blast doors and that behind the Hutt’s platform is a curtain hiding gun installations.

Virgo is angry, listing the transgressions that they have made against him. He asks Caelium why they are here and why he shouldn’t have them killed. He explains that he is tired of being hunted and wishes to make a proposal to him. The group is offering to retrieve Virgo’s stolen yacht and to deal with Kel Prost for him. Virgo rumbles at the mention of Prost. Virgo does not appear too interested in the yacht at the moment. He says that there is a job that needs to be done with one of his operations. If they complete the job for him, he will let them live. Caelium tries to negotiate for credits but doesn’t get very far. Virgo mentions that, if they succeed in this mission, they may be useful to the Besadii, one of the most powerful Hutt families. On behalf of the group, Caelium agrees to the terms. A man in Mandalorian armour appears from behind the curtain, holding his helmet by his hip – it is Winston. Virgo and his dais disappear behind the curtain.

Winston leads them to a room to debrief them on their mission. The planet Ylesia houses one of Virgo’s spice operations. The family Desilek, is at odds with the Besadii family and may be threatening the operation. The group is to transport some cargo to the planet as a cover. They are to contact Roget Proja, a member of the Oneness of All religious group on the planet, to deliver the goods. Virgo wants the group to find out what is going on and find out if the Desilek family is involved. Winston takes his leave and the group returns to the ship.

Back on the ship, the rest of the group is debriefed on the discussion with Virgo and his man. Everyone agrees to take on the mission. They find out that the planet Ylesia is in Hutt space in the outer rim, on the Shag Pabol hyperlane. They have up to two and a half days to pick up the cargo on Nal Hutta.

Thane contacts Lev and invites him to meet at a tavern. The entirety of the former JT6 makes their way to the meeting place. They are met with some odd looks from the slightly upscale crowd. Lev is happy to see them. He informs them that Aruk, the head of the Besadii family, was recently poisoned and killed. His son, Derga, took over. He seems to have made a deal with Black Sun, possible through Virgo the Hutt, to protect him and take out his rivals. Lev also explains how, two years ago, Black Sun suffered an internecine conflict that caused the deaths of several Vigos. The Imperial senate has just passed a law that abolishes slavery – that is sure to upset the Hutts. Lev feels that the Desilek were involved in Aruk’s death, but is unsure. He suggests that the group finds a way to get out from underneath Virgo’s influence.

The group discusses their situation and decides to figure out a way to gain some leverage over Virgo, so he will release them from their obligation to him. Duncan asks about the mission to Ylesia. They decide to go ahead and get started.

Thane flies the ship toward the drop zone point on Nal Hutta where they are to pick up the cargo. They see the Black Sun fleet stand-off in orbit of Nar Shadaa. Thane tries to avoid it, but is stopped by an interdictor ship. Fighter ships, loyal to the Desilek family, approach – two Z95 headhunters and one modified and heavily armed YT model ship. Thane tries to talk them off, but fails. They fire on the ship and damage the nav computer. Vekis fires back with the cannons, slicing off the wing of one of the headhunters and blowing open its canopy. Duru hacks the weapons system on the other headhunter and temporarily disables it. Daro and Vekis shoot at the larger YT ship and stop it in its tracks.

With the enemy ships disabled, the group decides to commandeer the large vessel. Perhaps it’s time to pay a visit to Kel Prost…

So...what do we do now?

After the battle ends, the remaining group decides what to do next… Iko revives Daro and the group searches the bodies of the dead. Vekis goes around killing anyone still alive; Caelium stops him before he kills the last mook. Thane, Vekis, and Daro make their way to a new ship to allow for a getaway along with the last live Black Sun mook. They abandon the group and take off. The remaining group is stabilizing wounds and deciding on next steps. Meanwhile, Caelium picks up 6 lifeforms behind the secured door. The group begins to investigate. Thane starts to pilot this ship (it’s terrible) and he tries to make his way over to where Duncan came down. Daro works the sensors; or at least he thinks that’s what it is. Vekis goes into the hold and finds a box of explosives. He opens it, marvels at the lack of an explosion, puts it on his shoulder and heads back to the bridge. Meanwhile, the ship their on starts to crash. Duncan takes off to pickup the leftover people. Caelium and Co enter the door leading to the Central Control Tower. They make their way upstairs. Alana and Duru enter a room with bits of aliens all around the room. It’s a charnel house. They take pity on them and euthanize them. Duru downloads video from the site in order to confirm who did this horror. Duncan strafes the base and then lands on the same platform he took off from originally. They make their way towards the platform. Thane and Co also land close by and likewise converge on the ship.

After the group hug, they take off while Duncan goes to check the Medical Droid and to fix himself up. Thane shoots up the place and they take off while the group start to clean up the ship. Vekis finds his pet is okay. Thane and Duncan start to work on the ship, but decide that they need to put down to purge the computers of any dangerous influences. Duncan suggests a casino parking lot. Vekis gives Alana a lightsaber. Duncan fixes the Medical Droid and uses it on himself. He feels much better thanks :) Caelium switches the droid to its interrogation function and uses it on the prisoner. He interrogates the prisoner and gets lots of information of note. The ship lands and advertising screens surround it. The group discusses what to do next.

The group agrees to:

- Keep funds common and to ensure that the group agrees on any spend.
- Eliminate the danger to Caelium / Vekis in the person of Kal Prost.
- Pick up some jobs for money.
- Investigate the secret Empire program.

Some of the group watch the video recording from the chopshop. The video depicts horrible acts. They decide to go after the 2MM Credit Minstrel-class yacht.

They discuss how the yacht would be worth a lot to Vergo the Hutt. Alana suggests that they make a deal with Vergo to retrieve the ship for him and take care of Kel Prost, in exchange for credits and the lifting of the Black Sun warrant on Caelium and Vekis’ heads. At the suggestion of working with the Black Sun, Vekis storms out of the room.

Daro, Alana, and Duru accompany Caelium to the Meltdown Cafe. After inquiring at the bar, they learn that some of Vergo’s men are gambling in the Sabacc room. They find that one of the tables is populated with four players with Black Sun tattoos. Caelium notices that the dealer also has the markings of the syndicate on his neck. One of the non-Black Sun players accuses the other players of cheating. A fight ensues – someone knocks over the table, severely injuring one of the thugs. The other three chase after the accuser, who flees for the door.

Caelium uses this opportunity to approach the dealer, who is cleaning up his table. He tells the dealer that he wants to set up a meeting with Vergo. The man seems to recognize Caelium and calls for back-up. Soon after, the three thugs return with another, less-muscle, more business-like man. The man acknowledges that Caleium is wanted by Black Sun. He seems to be deciding whether or not to have the group beaten up. Caelium tells him that they have an offer to make to Vergo and wish to speak with him. The man decides to postpone the attack and commands the group to follow him…


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